Stick Brawl - Last Stick Standing
A 9:16 king-of-the-hill stick-figure fighting game for TikTok LIVE. Viewers join, the front two brawl 1v1, and the winner stays to face the next challenger — each fighter powered by its own viewer with bound specials and heals. 11 over-the-top specials + Heal, Shield and a huge Rage mode Procedural ragdoll animation, viewer avatars as fighter heads Optional blood & gore (18+) — clean by default Name the arena, upload a background, and bind anything to any gift, like or chat keyword Winner stays — who's the last stick standing? 🥊
What your viewers can do in Stick Brawl - Last Stick Standing
- Drop In: Parachutes the viewer into the arena as their own stick figure, wearing their profile picture. They join the round already in progress — there is no queue and no waiting for the next match. Default fires on likes, counted PER VIEWER (10 / 20 / 40 likes from the same person on small / medium / large streams), but bind it to whatever you like: a gift, a follow, a share, or a chat keyword. Note that ANY other interaction also drops a viewer in, so nobody is ever left out.
- Haymaker: A wind-up right hand that folds one opponent in half. Heavy damage on a single target, and it sends them skidding. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
- Uppercut: A rising fist that launches one opponent straight off the floor. They come down hard. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
- Flying Kick: Launch off the floor boots-first and crash into one opponent from across the arena. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
- Fist Barrage: Five punches in under a second, all into the same opponent. Small hits that add up fast. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
- Shoulder Charge: Sprint across the arena shoulder-first and flatten whoever is in the way. Closes distance fast, which matters once the ring is tight. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
- Spin Kick: A full turn with the leg out, catching everyone standing around you. The answer to being surrounded. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
- Ground Pound: Leap up and drive both fists into the floor. Everyone nearby is thrown off their feet and the whole arena shakes. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
- Laser Sword: Ignite a blade and sweep it through everyone within arm’s reach. Cuts clean through several fighters at once. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
- Fireball: Hurls a ball of fire across the arena. It hits the first fighter it reaches and leaves them burning. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
- Bazooka: Shoulders a rocket launcher and fires. Enormous damage where it lands, and a blast that throws everyone around it. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
- Laser Beam: Fires a beam straight through the arena, burning everyone standing in the line, not just the first one. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
- Kamehameha: A long charge, then a beam wide enough to clear a lane of the arena. The single biggest thing a viewer can send. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
- Lightning Strike: Calls a bolt down onto one fighter wherever they are standing. Stuns them and everyone caught in the flash. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
- Patch Up: Restores a chunk of your own health. Useful right before the ring closes. Affects the sender's own fighter only.
- Full Repair: Restores a large amount of your own health at once. Affects the sender's own fighter only.
- Health Drop: Parachutes a health pack onto a random spot in the arena. It heals WHOEVER GETS THERE FIRST, not the sender, so every drop turns into a race. Works in both modes: in a Boss Fight the chat can throw the streamer a lifeline, or keep it for themselves.
- Guard: Puts a shield on your own fighter that soaks damage before your health does. Affects the sender's own fighter only.
- Rage: Your fighter hits far harder for a while, and glows so everyone can see it coming. Affects the sender's own fighter only.
You decide which gift, like goal, comment keyword, follow or share triggers each action.
Game facts
- Genre
- Action, Survival, Casual, Multiplayer
- Mode
- Multiplayer with other streamers
- Access
- Free to play (30 minutes of TikTok LIVE connection a day)
- Platforms
- Web browser, TikPlay Launcher for Windows
More
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