Stick Royale

Your chat enters the arena. Who will be the last stick standing? Turn your TikTok LIVE into a 3D stickman showdown. Viewers join as fighters, battle automatically, and influence the action with powerful attacks, healing, and shields. As the ring closes in, every fight gets harder to escape. Royale: Your viewers face off in an all-out brawl. Survive the shrinking ring and be the last fighter standing. Boss Fight: Take control of the boss and face your own chat. Your viewers fight together to bring you down. Chat War: Challenge another streamer and let your communities battle for victory. Boss Brawl: Enter the arena alongside other streamer bosses and take on the combined crowd. Just watch where you swing: bosses can hit each other too. A well-timed special attack can turn a duel around. Healing can save a struggling fighter. A shield can buy the seconds needed to survive. Customize your interaction bindings to fit your stream and let your audience shape the action. One arena. Your community. Let the brawl begin.

What your viewers can do in Stick Royale

  • Drop In: Parachutes the viewer into the arena as their own stick figure, wearing their profile picture. They join the round already in progress — there is no queue and no waiting for the next match. Default fires on likes, counted PER VIEWER (10 / 20 / 40 likes from the same person on small / medium / large streams), but bind it to whatever you like: a gift, a follow, a share, or a chat keyword. Note that ANY other interaction also drops a viewer in, so nobody is ever left out.
  • Haymaker: A wind-up right hand that folds one opponent in half. Heavy damage on a single target, and it sends them skidding. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
  • Uppercut: A rising fist that launches one opponent straight off the floor. They come down hard. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
  • Flying Kick: Launch off the floor boots-first and crash into one opponent from across the arena. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
  • Fist Barrage: Five punches in under a second, all into the same opponent. Small hits that add up fast. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
  • Shoulder Charge: Sprint across the arena shoulder-first and flatten whoever is in the way. Closes distance fast, which matters once the ring is tight. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
  • Spin Kick: A full turn with the leg out, catching everyone standing around you. The answer to being surrounded. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
  • Ground Pound: Leap up and drive both fists into the floor. Everyone nearby is thrown off their feet and the whole arena shakes. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
  • Laser Sword: Ignite a blade and sweep it through everyone within arm’s reach. Cuts clean through several fighters at once. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
  • Fireball: Hurls a ball of fire across the arena. It hits the first fighter it reaches and leaves them burning. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
  • Bazooka: Shoulders a rocket launcher and fires. Enormous damage where it lands, and a blast that throws everyone around it. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
  • Laser Beam: Fires a beam straight through the arena, burning everyone standing in the line, not just the first one. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
  • Kamehameha: A long charge, then a beam wide enough to clear a lane of the arena. The single biggest thing a viewer can send. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
  • Lightning Strike: Calls a bolt down onto one fighter wherever they are standing. Stuns them and everyone caught in the flash. Powers up the sender's own fighter. If they are not in the arena yet, it drops them in first.
  • Patch Up: Restores a chunk of your own health. Useful right before the ring closes. Affects the sender's own fighter only.
  • Full Repair: Restores a large amount of your own health at once. Affects the sender's own fighter only.
  • Health Drop: Parachutes a health pack onto a random spot in the arena. It heals WHOEVER GETS THERE FIRST, not the sender, so every drop turns into a race. Works in both modes: in a Boss Fight the chat can throw the streamer a lifeline, or keep it for themselves.
  • Guard: Puts a shield on your own fighter that soaks damage before your health does. Affects the sender's own fighter only.
  • Rage: Your fighter hits far harder for a while, and glows so everyone can see it coming. Affects the sender's own fighter only.

You decide which gift, like goal, comment keyword, follow or share triggers each action.

Game facts

Genre
Royale, Action
Mode
Multiplayer with other streamers
Access
Free to play (30 minutes of TikTok LIVE connection a day)
Platforms
Web browser, TikPlay Launcher for Windows

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